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1. [Video] Fighting for Fun - Series 4 - in My EVE [original thread]
Nice Vid, enjoyed watching the 2nd fight the most.
- by Jay T - at 2010.06.16 21:02:00
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2. [WTS] 63 x Improved Exile Boosters - in Sell Orders [original thread]
Selling all for 900m, for purchase setup a want to buy order in Pakkonen at: Pakkonen II - Moon 1 - Caldari Constructions Foundry
- by Jay T - at 2009.12.31 14:45:00
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3. Caracal navy issue fitt..... Help! - in Ships and Modules [original thread]
Could possibly try a nanofit, but I'd advise some kind practice before using it in combat ect. http://tinypic.com/view.php?pic=wl24nt&s=5
- by Jay T - at 2009.07.04 22:27:00
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4. CCP, when are you going to address the missile problems? - in Player Features and Ideas Discussion [original thread]
The thing about missiles is there 100% reliable & this itself is worth tradeoff of some of the penalties. Some missile stats may need tweaking abit inorder to suite it's purpose more effectively though. (rockets/precisons) The only other benific...
- by Jay T - at 2009.06.19 00:15:00
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5. I cannot get the eve window to show - in Issues, Workarounds & Localization [original thread]
Worked, thanks.
- by Jay T - at 2009.06.12 13:26:00
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6. I cannot get the eve window to show - in Issues, Workarounds & Localization [original thread]
Suddenly now getting the exact same problem. I think the exact error is this from cleint log thing: trinity.TriModel: HRES:none<none> Failed to prepare vertices
- by Jay T - at 2009.06.12 01:33:00
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7. Balancing - Identifying problems - in Player Features and Ideas Discussion [original thread]
1. High Sec Lvl 4 Missions (Risk verse Reward ratio sucks) 2. Bookmarking Inflight missiles (Because shooting missiles that can compromise sniper fleets is BS) 3. Amarr Pulse Range (Becuase that stuff is way to good )
- by Jay T - at 2009.04.17 10:51:00
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8. Rationale for Stasis Period - in EVE General Discussion [original thread]
It's because Concord has to sort out the nessary papers I think, so maybe you should evemail them.
- by Jay T - at 2008.12.29 06:51:00
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9. Best nonfaction BS for LVL 4 - in Ships and Modules [original thread]
There is no ultimate BS for level 4 missions, so what you should be looking for is the the most versatile, and the most versatile is the Dominix which is also probably the best BS for lvl4 missions. Dominix Large Armour Repper II Large Armour Re...
- by Jay T - at 2008.12.27 11:57:00
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10. Solution To Cloak Whining Once And For All - REVISED - in Player Features and Ideas Discussion [original thread]
What about making cloaking = cap recharge, giving it abit more of a tactical element, you could also use cap bombs to fish cloakers out if your really determined .
- by Jay T - at 2008.12.22 18:07:00
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11. Precision missiles are worthless: - in Ships and Modules [original thread]
Heavy Missiles Precisions are totatly useless, basically its about 10 less sig radius on the missiles for the loss of 80-90 damage. The only viable way of fixing them is to dramtically increase there explosion velocity in order to make them a eff...
- by Jay T - at 2008.12.16 23:32:00
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12. Empires, a totally awesome HL2 Mod - in Out of Pod Experience [original thread]
Downloading now, looks good from the pictures. The last rts/fps game I played was C&C: Renegade and that was a long time ago!
- by Jay T - at 2008.12.14 10:25:00
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13. December fleet testing feedback thread - in Test Server Feedback [original thread]
# Which test you were in: Monday [Dec 8] 19:05 # OS version: Vista 32bit Home Premium # CPU: Intel Q6600 @ 2.40Ghz # GPU: Nvidia 8600GT # RAM: 3GB FPS: With Just Enemy Ship Brackets on and effects on was but drones models off. Slightly choppy...
- by Jay T - at 2008.12.09 11:29:00
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14. More Overview Filters - in Player Features and Ideas Discussion [original thread]
I would like to see more overview filters, as i find that the overview is the single most thing that causes me lag. An idea I had was maybe a kind of filterbox above each of the chosen coloms where you could type in to filter your overveiw. Above...
- by Jay T - at 2008.12.09 06:44:00
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15. Game policy improvement.. - in Player Features and Ideas Discussion [original thread]
Instances make the game to safe & in times of war, players corporations would be able to use them as the ultimate safespot. From there it would be a very good staging post for them without getting trapped in stations or being probed out. So thats...
- by Jay T - at 2008.12.07 09:00:00
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16. Key command zooming - in Player Features and Ideas Discussion [original thread]
Just keep hold of both left & right click.
- by Jay T - at 2008.12.06 12:14:00
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17. Learning Boosters - in Player Features and Ideas Discussion [original thread]
Edited by: Jay T on 06/12/2008 10:13:52 Just thought the Gas cloud itself could prevent warping when in it or slowly damage the ship(Tactical Enviroments Anyone?). Also the fact its in low-sec it would make the boosters themselfs be pretty exp...
- by Jay T - at 2008.12.06 10:12:00
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18. Learning Boosters - in Player Features and Ideas Discussion [original thread]
It would be extemely hard for "character farmers" to monopolized such a resouce. Why: -Contested Resouce for making the booster (low-sec) -Dynamic Pricing in a Dynamic Market -The characters sold on ussually go for cheap anyway so character farmer...
- by Jay T - at 2008.12.05 09:23:00
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19. Learning Boosters - in Player Features and Ideas Discussion [original thread]
Basically works the same way as other boosters, maybe giving 10%, 20% & 30% depending on the stength to learning attributes. The time the drug should last for should be about a day, & the gas cloud for making this particuler drug should only be f...
- by Jay T - at 2008.12.05 05:40:00
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20. The Siege Raven - PvP - in Ships and Modules [original thread]
Heres a low skilled cheaper fit: Shock 'Limos' Siege Missile Bay I Shock 'Limos' Siege Missile Bay I Shock 'Limos' Siege Missile Bay I Shock 'Limos' Siege Missile Bay I Shock 'Limos' Siege Missile Bay I Shock 'Limos' Siege Missile Bay I Heavy El...
- by Jay T - at 2008.10.27 08:17:00
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